EVA · INTERACTIVE ROBOT
Explore stories Discover the world
Stories, sound, and thoughtful responses turn each interaction into a moment of discovery.
Time for children to follow their curiosity
✦Room for families to find their own pace
✦A new story can begin with any interaction
EVA · AN INTERACTIVE COMPANION
Stories begin with a sound
EVA uses voices, sound, and simple responses to bring each story into the room.
01 / SOUND & PAUSES
Hear the wind, the footsteps, and the quiet between words
Product imagery · coming soonFront / movement / light states
Real product imagery will be added after launch02 / IN-THE-MOMENT RESPONSE
We can slow down.Would you like to hear that part again?
EVA listens, responds, and keeps the story moving
03 / STORY RHYTHM
Every story has a beginning, a journey, and an end
FIRST EXPERIENCE · THE DOOR
The Door
A story waiting to be finished
An interactive story about absence, memory, and finding a way back to one another.
A door appears without warning. On the other side is a chance to notice someone who has always been there.
Scene concept · mysterious, never frighteningEPISODE 01
The First Door: Three Swings
In developmentWaitingRememberingDrawing Closer
00:30 audio excerpt coming soonOne story, room for everyone
A story of their own
FOR KIDS / 01
Listen, choose, respond — and shape what happens next
Children join in through words, choices, and simple movements, with space to pause and imagine along the way.
FOR PARENTS / 02
A story for them A little breathing room for you
While children spend time with a complete, self-contained story, everyone else can carry on — and come back together when it feels right.
HOW A STORY COMES TO LIFE
Listen Step closer Leave something of your own
- 01
Hear
A voice, a footstep, or a change in the room signals that the story has begun.
- 02
Step Closer
A word, a look, or a small gesture brings the child further into the scene.
- 03
Respond
What a child says — or chooses not to say — changes the rhythm of what follows.
- 04
Carry It Forward
The story ends. The feeling of it may stay a little longer.
STORY EXPERIENCES
One doorway Many stories
The Door is the first. Future stories may lead into adventure, friendship, nature, bedtime, and shared family moments.
01 / IMAGINATION & ADVENTUREIn development
The story continues because the child is in it
Listen, choose, and help decide what comes next.
02 / FRIENDSHIP & SCHOOLIn development
Growing up begins with understanding others
Everyday moments with friends and classmates make room for feelings that are hard to put into words.
03 / NATURE & EXPLORATIONIn development
The world always leaves something new to discover
A gust of wind or a trail of footsteps can lead somewhere unexpected.
04 / BEDTIME & SOUNDIn development
Bedtime can be a journey, too
Softer sounds, shorter stories, and a quiet pause at the end of the day.
More stories and ways to take part are on the way.
FOR FAMILIES
Their story time
A little time for everyone else
While a child follows the story
- 01Finish what is already in your hands
- 02Settle back into your own rhythm
- 03Take care of an everyday task
- 04Sit quietly for a moment
- 05Join in again whenever you choose
Family experience imagery · 4:5Natural, unstaged moments of use
Real family experience imagery coming soonSAFETY & AI · BOUNDARIES
It listens — and it has limits
Each story follows a defined path, and children can pause at any time. Responses support the story; they do not turn it into an endless conversation.
WHAT IT CAN DO+
- Notice an answer, a pause, or a moment of hesitation
- Offer a simple prompt when a child feels unsure
- Restate a difficult phrase in clearer language
- Continue when the child is ready
BOUNDARIES IT WILL NOT CROSS—
- Abandon the story's intended direction
- Create frightening, dangerous, or coercive content
- Dismiss a child's fear, hesitation, or sadness
- Make choices for a child
We will publish details on data, privacy, parental controls, human review, and safe exits as those features are completed and verified.
ABOUT HYPERCUBIC
Technology should not feel for us
It should leave us more time to feel for ourselves
01Begin with a story worth entering
Add technology only where it helps
02Attention is not the goal
Comfort, curiosity, and trust matter more
03EVA stays familiar
The stories keep changing
TEAM
Meet the people behind EVA
Our team works across product, storytelling, robotics, sound, and visual design. We will introduce the people behind the work soon.
Team member · profile coming soon
Product & Experience
Team member · profile coming soon
Story & Content
Team member · profile coming soon
Robotics & Interaction
Team member · profile coming soon
Sound & Visual Design
EARLY ACCESS
Be among the first
to spend time with EVA
For families, educators, storytellers, and partners in robotics and interaction design.
Locations, format, and timing for official early access will be announced before registration opens